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  Why is single threaded Redis so fast

Redis is a high-performance, in-memory key-value database. According to official test reports, it can support around 100,000 QPS (queries per second) on a single machine. However, Redis uses a single-threaded architecture in its design. Why does Redis still have such high performance with a single-threaded design? Wouldn't it be better to use multiple threads for concurrent request processing? In this article, let's explore why Redis has a single-threaded architecture and still maintains its spe...

   REDIS,SINGLE-THREADED,MULTI-THREADING     2023-02-28 05:16:22

  Removing duplicates in sql

In modern web development, it’s standard practice to make use of a database abstraction layer, typically an Object-Relational Mapper based on either the Active Record pattern or the Data Mapper pattern. There are several pros and cons to this which are fairly well established, so I’ll spare us all from enumerating them all right now. One established pro worth mentioning is that these systems typically provide a high level interface for fetching data, often removing the need to ...

   SQL,Duplicate,Remove,Web design     2012-01-05 08:20:13

  Will Google+ be a "Ghost City"

Just now, I read an article about Google+’s status quo. The key point of this article is that it states that Google+ is now a “Ghost City”. According to the article, users of Google+ spend only 3 minutes per month on Google+, this is a very low participation rate for a social network website. After reading this, I wonder whether Google+ is really a Ghost City now, I cannot give my answer. Since it was released just around 8 months ago, so the user base is not very large. ...

   Google+,Social fayigue,User base,Ghost City     2012-02-28 09:44:39

  A Better Way to Learn How to Program

Learning how to program can be a nightmare. An aspiring coder has to jump through many unpleasant hoops and mysterious error messages just to get "Hello, World!" printed on the screen. Then, she's left wondering, "OK, now what? How do I actually build something?"As game developers seeing someone struggle through this, we should be screaming, “NOOOOO!” The whole thing reeks of bad game design: a lot of work with no reward, unclear failure cases, advanced features pushed on new players...

   Programming pattern,Game design,Derivati     2011-09-19 13:51:17

  Why isn't all internet traffic encrypted?

The biggest problem is that you must be able to verify that you're encrypting to the correct key. Without it, encryption would be practically useless, as anyone could perform a man-in-the-middle attack on the connection and remain undetected.In typical SSL/TLS, as well as other protocols using X.509, this verification is performed by "certification authorities", which are explicitly marked as "trusted" by web browsers and operating systems. Unfortunately, these CAs usual...

   Internet,Traffic,Encryption,Decryption,Security     2011-10-15 15:03:37

  A Peek Inside the Erlang Compiler

Erlang is a complex system, and I can’t do its inner workings justice in a short article, but I wanted to give some insight into what goes on when a module is compiled and loaded. As with most compilers, the first step is to convert the textual source to an abstract syntax tree, but that’s unremarkable. What is interesting is that the code goes through three major representations, and you can look at each of them. Erlang is unique among functional languages in its casual scop...

   Erlang,Peek,Erlang compiler     2012-02-08 10:12:04

  Speed Hashing

A given hash uniquely represents a file, or any arbitrary collection of data. At least in theory. This is a 128-bit MD5 hash you're looking at above, so it can represent at most 2128 unique items, or 340 trillion trillion trillion. In reality the usable space is substantially less; you can start seeing significant collisions once you've filled half the space, but half of an impossibly large number is still impossibly large. Back in 2005, I wondered about the difference between a checksum and...

   Speed hashing,Security,MD5     2012-04-07 10:35:15

  The Web: Important Events in its History

Straight forward simple fact of the functioning evening: The netting is normally not the same element as appearing the world vast world wide web. Brain damaged, correct? Related to the Included Press Stylebook, the “Net is normally a decentralized, world-wide web 2 . 0 of pcs that may talk with every solo diverse. The Environment Huge World wide web, like announcements, is usually normally a subset of the World wide web.” If the web is not really the internet, then what is it? The c...

       2019-06-03 00:06:00

  Clojure & Java Interop

About a year ago I got a phone call asking if I wanted to join another team at DRW. The team supports a (primarily) Java application, but the performance requirements would also allow it to be written in a higher level language. I'd been writing Clojure (basically) full-time at that point - so my response was simple: I'd love to join, but I'm going to want to do future development using Clojure. A year later we still have plenty of Java, but the vast majority of the new code I add is Cloj...

   Java,Clojure,Interoprability,Commit,Function call     2011-12-29 09:11:22

  A HTTPS client and HTTPS server demo in Java

In this post, I will create a HTTPS server and HTTPS client demo which can establish HTTPS communication between a server and a client using Java. This should be very useful when we want to test our understanding about SSL communication. We will use both a detailed SSL client and a simple HttpsURLConnection as the HTTPS client. Before creating the actual HTTPS server and HTTPS client, we first need to generate the keystore and truststore to be used by the server and client. To generate the keyst...

   SSL,HTTPS,JAVA,DEMO     2015-10-23 09:04:36